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New30s NativeUp to 50 Refs4K + AudioByteDance

Seedance 2.5 — Native 30-Second AI Video

ByteDance's latest video model generates a single continuous 30-second shot with up to 50 multimodal references, 4K output, element-level editing, and native audio. Generate it in Soku AI and turn it into ad creatives.

AI Video Generation

Seedance 2.5 Studio

Latest

Model

Seedance 2.5

ByteDance · native audio · multimodal references · cinematic output

Video Prompt

Multimodal inputs — text, image, video, and audio references

Reference Inputs

Optional — reference them in your prompt as @Image1, @Video1, @Audio1.

Duration

Resolution

1080p / 4K unlock when Seedance 2.5 goes live.

Aspect Ratio

Audio

Generation usually takes 2–3 minutes.

Cinematic Landscape

A lone figure on an endless salt flat at dusk — text-to-video with natural depth and atmosphere

Atmospheric Night

A warmly lit cabin in a snowy pine forest — falling snow, ambient glow, native audio

Culinary ASMR

Close-up of sushi rolled by gloved hands — tactile detail with synchronized sound

30s NativeSingle shot
Up to 50References
Up to 4KOutput
Credit-basedIn Soku AI
Sample Gallery

Made with Seedance

Cinematic landscapes, product commercials, ASMR close-ups, action scenes — all generated from text, images, and references with native audio. Seedance 2.5 renders these at up to 4K in a single 30-second shot. Hover any clip to play; tap the speaker to hear the audio.

Hover to play
Text-to-Video

Cinematic Landscape

A lone figure on an endless salt flat at dusk — natural depth, haze, and reflection.

Hover to play
Image-to-Video

Editorial Portrait

A suited figure on a concrete staircase — moody architectural light, smooth dolly.

Hover to play
Text-to-Video

Surreal Underwater

An octopus guarding a soccer ball on the seabed — fluid motion and stable physics.

Hover to play
Native Audio

Atmospheric Night

A warmly lit cabin in a snowy pine forest — falling snow with native ambient audio.

Hover to play
Native Audio

Culinary ASMR

Sushi rolled by gloved hands in close-up — tactile detail with synchronized sound.

Hover to play
Camera Motion

Aerial Scenery

Hot-air balloons drifting over misty rolling hills at dawn — sweeping camera move.

Hover to play
Reference-to-Video

Product Commercial

An animated character interacting with a beverage — ad-style scene with synced audio.

Hover to play
Multi-Shot

Action Cinematic

A wuxia martial-arts confrontation in the rain — dynamic motion and sound design.

Hover to play
Native Audio

Beauty & Lifestyle

First-person ASMR close-ups with a healing ambiance — soft light, tactile sounds.

Seedance 2.5 at a Glance

Seedance 2.5 is ByteDance's next step for cinematic AI video. It keeps the multimodal engine that made Seedance 2.0 so flexible — the @-reference workflow, native audio co-generation, multi-shot storytelling — and pushes the ceiling on the two things that matter most for real production: length and control. One prompt now yields a single continuous 30-second shot, you can feed in up to 50 references at once, and you can re-draw one element of a frame without touching the rest.

DeveloperByteDance (Seed) · Volcano Engine
AnnouncedJune 23, 2026 · FORCE
StatusClosed beta → rolling out
Max Duration30s native single shot
Max ResolutionUp to 4K (720p / 1080p / 4K)
Reference InputsUp to 50 multimodal assets
EditingElement-level (change one thing)
Native AudioYes (synchronized)
Prompt Adherence~+20% vs 2.0

Specs reflect ByteDance's Seedance 2.5 release.

What's New in Seedance 2.5

The 2.5 generation is about length and control — the two things that decide whether an AI clip is a demo or a deliverable.

Native 30-Second Single Shot

One prompt produces a single continuous 30-second take — no stitching, no drift. That is roughly 2× the length of most rivals and long enough for a full ad or explainer in one generation.

Up to 50 Multimodal References

Feed in up to 50 images, clips, and audio files in one generation — far above Seedance 2.0's 9 + 3 + 3 — so a whole brand kit, product set, and style board can inform a single shot.

Element-Level Editing

Change one thing — a character's clothing, a prop, the background, even the subject — while the rest of the scene stays pixel-consistent. Iterate on a winning shot instead of regenerating from scratch.

3D Blockout + Style Reference

Feed in a rough 3D blockout — basic shapes that lock space, composition, and motion — plus a style reference, and Seedance 2.5 renders it into a detailed, stable video with the camera path you intended.

Up to 4K with Native Audio

720p, 1080p, and 4K from one model — quick drafts and finish-grade masters alike — with synchronized sound effects, ambient audio, and dialogue generated jointly with the video.

Sharper Prompts, Near Real-Time

Roughly 20% better prompt adherence than Seedance 2.0 and generation speed improved toward near real-time — so the model does more of what you asked, faster.

Full Multimodal Control — Now at 30 Seconds

Seedance 2.5 inherits everything that made Seedance 2.0 the most flexible multimodal video model, and extends it to native long-form and element-level editing.

Multimodal Input (×50)

Reference up to 50 images, clips, and audio files in natural language — "take @Image1 as the first frame, adopt camera movement from @Video1" — for tight brand and character consistency.

Native Audio Co-Generation

A dedicated audio branch generates synchronized sound effects, ambient sound, and dialogue alongside the video — not stitched on after. Toggle it off when you plan to dub in post.

Phoneme-Level Lip Sync

Lip articulation driven by phoneme embeddings across multiple languages, with prosody shaping facial movement — natural multilingual dubbing for global campaigns.

Multi-Shot Storytelling

Write [Shot 1] … [Shot 2] … and the model plans cuts and camera work natively, holding characters, clothing, and spatial logic consistent across shots.

Motion & Camera Replication

Upload a reference video and the model adopts its camera work, movement, and effects — then swap characters, extend the clip, or drop in your own product.

Director-Level Controls

Specify professional cinematography: dolly-ins, lateral pans, follow shots, circular tracking. Control lighting, shadows, shot size, and angle while keeping framing consistent.

Physics & Motion

Realistic collisions, fabric dynamics, and fluid motion in action sequences, with stronger motion coherence across the longer 30-second window.

Element-Level Editing

Reference-based editing that re-draws part of a frame — clothing, prop, background, subject — without touching the rest, so you refine a winner instead of rerolling it.

Seedance 2.5 vs Seedance 2.0

Both share the multimodal engine and native audio. Seedance 2.5 raises the ceiling on clip length, reference count, resolution, and editing precision.

DimensionSeedance 2.5Seedance 2.0
Max Single Shot30s native4–15s
Max ResolutionUp to 4K1080p · up to 2K
Reference InputsUp to 50 multimodal9 img + 3 vid + 3 audio
EditingElement-level re-drawReference-based restyle
Extra Inputs3D blockout + style ref
Native AudioYes (synchronized)Yes (synchronized)
Prompt Adherence~+20% vs 2.0Baseline
SpeedNear real-timeStandard

Based on ByteDance's Seedance 2.5 release.

Built for High-Volume Ad Creative

Full-Length Ad in One Take

A single continuous 30-second shot is long enough for a complete ad or explainer — no cut-stitching, no continuity drift between segments.

Brand-Consistent Campaigns

Feed up to 50 references — product shots, style frames, brand clips — so every generation stays on-brand across a whole campaign.

Edit a Winner, Don't Reroll

Found a hero shot? Swap the outfit, the product, or the background with element-level editing while keeping everything else identical.

E-Commerce Cutdowns

Turn product shots into scroll-stopping motion clips per SKU, generated in bulk, ready for feeds and product pages.

Multi-Market Localization

One concept localized across languages with native phoneme-level lip sync — ship every market from a single brief.

Previz to Final

Feed a rough 3D blockout plus a style reference and render a stable, detailed video with the camera path you intended.

How Soku AI Helps

Soku AI turns Seedance into an end-to-end creative testing pipeline — from batch video generation to cross-channel performance measurement.

Batch video generation

Generate video ad variants across aspect ratios, hooks, and visual styles in minutes, all tied to your brand guidelines so every variant stays on-brand.

Soku AI builds reusable creative briefs, so you test angles, CTAs, and formats without rewriting a prompt each time.

Multi-platform adaptation

Produce assets for every placement — 9:16 for Reels/Stories, 1:1 for feeds, 16:9 for YouTube — from a single creative brief.

Multi-shot consistency means your product looks identical across every format.

Performance learning loop

Connect video output to real ad performance. Learn which styles, camera moves, and hooks drive conversions — then double down on winners.

Soku AI tracks CTR, CPA, and ROAS by creative variant, feeding insights into the next generation round.

Generate Seedance 2.5 in Soku AI

Skip the raw API. In Soku AI, Seedance 2.5 is part of a full ad creative workflow — generate on-brand video, deploy it as ads across Meta, Google, and TikTok, and learn what drives ROAS.

How it works

Sign in, describe your shot (add images, clips, or audio as references), and generate. Generation is credit-based, with a starter grant to try it — then upgrade for production volume. Every clip is ready to turn into on-brand ad variants inside Soku AI.

Frequently Asked Questions

The simplest way to put Seedance 2.5 to work for marketing is through Soku AI. Instead of wiring up a raw API, Soku turns it into a creative pipeline: sign in, generate on-brand video from text, images, and references, then push the clips live as ads and feed performance data back into the next round. Sign up to start — new accounts get a starter credit grant to try it.

Per ByteDance's announcement, the two headline upgrades are a native 30-second single continuous shot (versus the 4–15s clips of Seedance 2.0) and support for up to 50 multimodal reference materials in one generation (versus 9 images + 3 videos + 3 audio in 2.0). It also adds element-level editing — change a character's clothing, a prop, the background, or the subject while keeping the rest of the scene consistent — 3D-blockout-plus-style-reference input, 720p/1080p/4K output, synchronized native audio, roughly 20% better prompt adherence, and near-real-time generation speed.

Seedance 2.5 generates a single, continuous 30-second shot from one prompt natively — one of the longest single-pass generations of any current model. You can also generate shorter clips for feeds, Reels, and quick tests, at aspect ratios from 16:9 to 9:16.

Up to 50 full-modal reference materials in a single generation — images, clips, and audio — which is far above Seedance 2.0's 9 images, 3 clips, and 3 audio. That makes it well suited to brand-consistent campaigns where you feed in many product shots, style frames, and reference clips at once.

Generation is credit-based: a clip's credit cost scales with its length and resolution, and credits come with your plan. New accounts get a small starter credit grant to try it, then upgrade for production volume.

Yes — native long-form single shots, element-level editing, and up to 50 references are built for exactly the brand-consistent, high-volume ad creative that Soku AI specializes in. You can generate on-brand variants, deploy them straight to Meta, Google, and TikTok, and feed performance data back into the next round.

Make Video Ads with Seedance 2.5

Generate Seedance 2.5 video in Soku AI, deploy your clips as ads across Meta, Google, and TikTok, and learn what drives ROAS.

Try Seedance 2.5 in Soku AI