Soku AI
32 prompts · 24 for editing

MiniMax H3 Prompts

H3 ranks #1 on video editing, so most of these operate on a cut you already have — relight it, swap the background, add VFX, re-voice the dialogue, reframe it. Each prompt names its change and its preservation list, which is what keeps the rest of the frame from re-diffusing.

What MiniMax H3 is good at
VFX & EffectsEdit a clip

Add Light Particles to a Product Turn

Dress up a plain product cutdown without a compositor.

In Video 1, add a soft ring of golden light particles that lifts off the bottle and drifts upward as the hand turns it, plus a faint lens bloom on the glass edge. Keep the bottle, the cup, the hand movement, the lighting, and the camera handling exactly the same. Sound: quiet café ambience with a soft shimmer as the particles rise.

Inputs: 1 source clip (2–15s)

VFX & EffectsEdit a clip

Freeze-Frame Impact Burst

Sports and apparel hooks — punch up the first 2 seconds.

In Video 1, at the moment the subject plants their foot, add a single-frame white flash and a radial dust burst that expands outward from the contact point and settles over the next second. Keep the subject, their motion, the wardrobe, the background, and the camera move exactly the same. Sound: a low impact thud under the existing audio.

Inputs: 1 source clip with a clear action beat

VFX & EffectsEdit a clip

Make a Device Screen Light the Scene

App install ads — imply the product is running without a screen recording.

In Video 1, turn on the phone screen so it emits a cool blue glow that spills onto the hands and the underside of the face, with a soft falloff on the surrounding surfaces. Keep the phone, the hands, the pose, the room, and the camera framing exactly the same. Sound: unchanged.

Inputs: 1 source clip featuring a device

VFX & EffectsEdit a clip

Add Rain and Wet Ground

Seasonal variants of one shoot — sell rain gear from dry footage.

In Video 1, add steady rain falling through the frame, wet reflective ground with small splashes, and damp highlights on the subject's shoulders. Keep the subject, their movement, their wardrobe, the buildings, and the camera path exactly the same. Sound: rain on pavement layered under the existing audio.

Inputs: 1 source clip shot outdoors

VFX & EffectsEdit a clip

Motion Trails on a Moving Subject

Energy-drink and fitness creative — make ordinary motion feel kinetic.

In Video 1, add soft luminous motion trails that follow the subject's hands and trail off after roughly half a second, tinted to match the key light. Keep the subject, the speed of their motion, the wardrobe, the background, and the camera exactly the same. Sound: unchanged.

Inputs: 1 source clip with visible hand or body motion

RelightingEdit a clip

Daylight to Warm Evening

Two dayparts from one shoot — test morning vs evening creative.

In Video 1, change the lighting from bright overcast daylight to warm evening: a deep blue window outside, a low amber lamp raking across the table, and soft warm falloff on the bottle. Keep the bottle, the cup, the hand movement, the table, and the camera handling exactly the same. Sound: quiet café ambience with faint evening street noise.

Inputs: 1 source clip (2–15s)

RelightingEdit a clip

Flat Light to Golden Hour

Rescue a grey-day shoot without a reshoot.

In Video 1, relight the scene as low golden-hour sun from camera-left: long warm highlights across the subject, a soft orange rim on the shoulder and hair, and long shadows stretching to the right. Keep the subject, their movement, the wardrobe, the set dressing, and the camera framing exactly the same. Sound: unchanged.

Inputs: 1 source clip lit flat or overcast

RelightingEdit a clip

Neutral to Neon Nightlife

Nightlife and beverage angles from a daytime studio shoot.

In Video 1, relight the scene with saturated nightlife colour: magenta key from the left, cyan rim from behind, and a slow pulse of the magenta in time with the beat. Keep the subject, their movement, the wardrobe, the room layout, and the camera exactly the same. Sound: a muffled club track behind the existing audio.

Inputs: 1 source clip lit neutrally

Background SwapEdit a clip

Studio Backdrop to City Rooftop

One talent shoot, one environment per market.

In Video 1, replace the plain grey studio backdrop with an out-of-focus city rooftop at golden hour — warm sky, soft skyline bokeh — and match the light on her with a warm key from the right. Keep the woman, her sweatshirt, her expression, her nod, and the framing exactly the same. Sound: soft rooftop wind and distant traffic.

Inputs: 1 source clip on a plain backdrop

Background SwapEdit a clip

Green Screen to Real Room

Skip keying and set dressing on talking-head UGC.

In Video 1, replace the green screen behind the presenter with a warm modern living room — a sofa, a floor lamp, and a plant, all softly out of focus — and add a matching warm bounce on the presenter's left side. Keep the presenter, their gestures, their wardrobe, their eyeline, and the framing exactly the same. Sound: unchanged.

Inputs: 1 green-screen clip

Background SwapEdit a clip

Swap the View Through a Window

Travel and seasonal campaigns from a single interior setup.

In Video 1, change the view through the window from an overcast street to a snowy mountain ridge under clear blue sky, and cool the light falling through the window onto the interior to match. Keep the room, the furniture, the subject, their movement, and the camera exactly the same. Sound: unchanged.

Inputs: 1 source clip with a window in frame

Object EditEdit a clip

Change a Product Colourway

One product shoot, every SKU colourway.

In Video 1, change the sneaker from white to deep forest green with a cream midsole, keeping the same materials, stitching, and wear. Keep the pedestal, the shadow, the lighting, and the camera orbit exactly the same. Sound: low studio hum.

Inputs: 1 source clip of the product

Object EditEdit a clip

Remove an Object from the Frame

Clean a distracting prop out of otherwise usable footage.

In Video 1, remove the concrete pedestal so the sneaker appears to float, and replace the hard contact shadow with a soft diffuse shadow on the floor below it. Keep the sneaker, its colour and materials, the lighting, and the camera orbit exactly the same. Sound: low studio hum.

Inputs: 1 source clip

Object EditEdit a clip

Add a Product to an Existing Shot

Insert a product into lifestyle footage shot without it.

In Video 1, add a matte-white reusable water bottle held in her right hand, resting naturally against her side, lit by the same key light and casting a soft shadow on her sweatshirt. Keep the woman, her sweatshirt, her expression, her nod, the backdrop, and the framing exactly the same. Sound: quiet studio room tone.

Inputs: 1 source clip

Object EditEdit a clip

Swap the Hero Product

Re-cut a proven creative for a different product line.

In Video 1, replace the cardboard coffee cup in the subject's hand with a slim matte-black insulated tumbler of the same height, held the same way, catching the same key light. Keep the subject, their grip, their movement, the background, and the camera exactly the same. Sound: unchanged.

Inputs: 1 source clip

Object EditReference-driven

Fill a Shelf with Variants

Retail-shelf social proof without building a set.

In Video 1, extend the shelf behind the subject so it holds six of the product from Image 1 in a neat row, each lit by the same overhead light and slightly out of focus. Keep the subject, their movement, the foreground, the lighting, and the camera exactly the same. Sound: unchanged.

Inputs: 1 source clip + 1 product image

Character & WardrobeEdit a clip

Change the Outfit, Keep the Take

Test casual vs premium positioning on the same performance.

In Video 1, change the subject's plain grey sweatshirt to a structured cream linen blazer over a white tee, with fabric that moves naturally with their gestures. Keep the subject's face, hair, expression, gestures, the background, the lighting, and the camera exactly the same. Sound: unchanged.

Inputs: 1 source clip

Character & WardrobeReference-driven

Hold One Character Across Shots

A recurring brand spokesperson across a whole campaign.

Use the person in Image 1 as the subject and the camera movement in Video 1 as the shot. She walks into a bright open-plan office, sets a laptop bag on a desk, and turns to camera with a small smile. Match her face, hair, and build to Image 1 exactly. Sound: quiet office ambience and a bag settling on a desk.

Inputs: 1–9 character images + 1 motion reference clip

Character & WardrobeReference-driven

Re-Cast the Same Script

Audience-matched variants — same script, different demographic.

Regenerate Video 1 with the person from Image 1 performing the same actions, in the same room, with the same framing and the same camera move. Match their face and build to Image 1. Keep the set, the lighting, the pacing, and the audio timing identical to Video 1. Sound: match Video 1.

Inputs: 1 source clip + 1 talent image

Voice & DialogueEdit a clip

Re-Voice a Clip in Another Language

Ship every market from one talking-head shoot.

In Video 1, replace the spoken dialogue with the same message delivered in natural conversational Spanish, matching the speaker's pacing, energy, and mouth movement. Keep the speaker, their expression, their gestures, the room, and the camera exactly the same. Sound: the new Spanish dialogue over the original room tone.

Inputs: 1 source clip with speech

Voice & DialogueReference-driven

Transfer a Voice onto New Delivery

A consistent brand voice across creative you did not record.

Use the voice in Audio 1 and the speaker in Video 1. Have the speaker deliver this line in that voice, with matching mouth movement and a warm, unhurried read: "We rebuilt it from scratch — and it shows." Keep the speaker's appearance, the room, the lighting, and the camera exactly the same. Sound: the cloned voice over the original room tone.

Inputs: 1 source clip + 1 voice reference (2–15s)

Voice & DialogueEdit a clip

Change the Read, Not the Take

A/B the delivery when the visual is already a winner.

In Video 1, re-deliver the same dialogue with a calmer, lower-energy read — slower pacing, softer emphasis — and match the speaker's mouth movement to the new timing. Keep the speaker, their wardrobe, the room, the lighting, and the camera exactly the same. Sound: the new read over the original room tone.

Inputs: 1 source clip with speech

On-Screen TextEdit a clip

Kinetic Headline Behind the Subject

Title cards baked into the shot instead of added in post.

In Video 1, add a large bold sans-serif headline reading "BUILT TO LAST" floating in the space behind the subject, sitting behind them in depth so they always occlude it, tracking with the camera move and never covering their face. Keep the subject, their movement, the background, the lighting, and the camera exactly the same. Sound: a soft whoosh as the text settles.

Inputs: 1 source clip

On-Screen TextEdit a clip

Project Text onto a Real Surface

Location-specific copy without a location shoot.

In Video 1, paint the words "OPEN LATE" onto the brick wall behind the subject so the letters follow the wall's perspective, curve over the mortar lines, and pick up the same shadows as the bricks. Keep the wall, the subject, their movement, the lighting, and the camera exactly the same. Sound: unchanged.

Inputs: 1 source clip with a flat surface in frame

On-Screen TextEdit a clip

Variety-Show Caption Package

Sound-off feed performance on talking-head creative.

In Video 1, add bold outlined captions in the lower third that appear word by word in sync with the speech, in a punchy variety-show style with a thick dark outline and a small colour accent on the emphasised word. Keep the speaker, their delivery, the background, and the camera exactly the same. Sound: unchanged.

Inputs: 1 source clip with speech

Camera & ViewpointEdit a clip

Reframe a Landscape Cut to Vertical

One master cut, every placement — Reels, Shorts, feed.

In Video 1, reframe the shot to a 9:16 vertical composition centred on the subject, extending the scene naturally above and below rather than cropping, and keeping the subject the same size in frame throughout. Keep the subject, their movement, the set, the lighting, and the pacing exactly the same. Sound: unchanged.

Inputs: 1 landscape source clip

Camera & ViewpointEdit a clip

Add a Camera Move to a Locked Shot

Give static product footage the energy of a directed shot.

In Video 1, add a slow steady push-in toward the subject over the full clip, ending roughly 20 percent tighter, with the parallax you would get from a real dolly. Keep the subject, their movement, the set, the lighting, and the audio timing exactly the same. Sound: unchanged.

Inputs: 1 locked-off source clip

Style TransferReference-driven

Apply a Reference Clip's Edit Style

Match a format that is already working in your feed.

Take the subject and performance from Video 1 and apply the editing rhythm, transitions, colour grade, and on-screen graphic style of Video 2. Keep the subject's identity, wardrobe, and dialogue from Video 1 unchanged. Sound: keep Video 1's dialogue, adopt Video 2's music energy.

Inputs: 2 source clips (your cut + the style reference)

Style TransferEdit a clip

Regrade to a Film Look

A premium grade on footage shot on a phone.

In Video 1, regrade the footage to warm 35mm film: lifted blacks, gentle halation on highlights, fine grain, and slightly desaturated greens. Keep the subject, their movement, the framing, the camera move, and the audio exactly the same. Sound: unchanged.

Inputs: 1 source clip

Cold GenerationText to video

Cold-Brew Macro Pour

Appetite-appeal b-roll for food and beverage.

Macro shot: cold-brew coffee pours over clear ice in a tall glass on a walnut counter, condensation forming, morning side light through a blind casting soft stripes. The camera pushes in slowly as the pour finishes. Sound: ice cracking, liquid pouring, a quiet kitchen.

Inputs: Text only

Cold GenerationText to video

Rainy Neon Follow Shot

Mood-setting opener for a brand film.

Vertical follow shot from behind: a man in a tan overcoat walks through a rainy neon-lit street at night, reflections on wet asphalt, the camera tracks him steadily at shoulder height, shallow depth of field. Cinematic colour, slight film grain. Sound: rain on pavement, distant traffic, footsteps in puddles.

Inputs: Text only

Cold GenerationText to video

Stop-Motion Claymation Fox

Distinctive brand-mascot work that does not read as AI.

Stop-motion claymation: a small orange fox with visible thumbprints in the clay pads across a felt meadow, ears twitching, then sits and looks up at a paper-cutout sun. Handmade set, slight frame judder like real stop-motion. Sound: soft felt rustle and a gentle wooden music-box melody.

Inputs: Text only

One shoot, every variant.

Point Soku AI at a cut that already works and generate the edited variants — dayparts, markets, SKUs, hooks — as a batch, then push them straight to Meta, Google, and TikTok.

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