1. Describe the product and the angle
Not just what the product is — what the ad is arguing. "Refills cost a third of a new bottle" is an angle; "eco-friendly cleaning spray" is a category. The board is only as good as the claim it is built around.
Storyboard
A storyboard is where an ad is won or lost — the order of the shots, where the hook lands, what the first frame says with the sound off. Describe the product and the angle, and get a shot-by-shot board you can direct from, generate against, or hand to an editor.
This tool runs inside Soku, not on this page. Write the brief here — it stays with you through sign-up.
Create a free account and your brief comes with you — it is kept on this page through sign-up, so you are not retyping it afterwards.
Not just what the product is — what the ad is arguing. "Refills cost a third of a new bottle" is an angle; "eco-friendly cleaning spray" is a category. The board is only as good as the claim it is built around.
Each shot comes back with its framing, roughly how long it holds, what is on screen and what the viewer is meant to understand by the end of it. The hook is treated as its own shot rather than as a title card bolted onto the front.
Use it as a brief for a shoot, generate the shots against it in Soku, or send it to an editor. The board is a working document, not a deliverable that goes in a folder and dies.
Why Soku
Most storyboard tools stop at the picture. The board is only useful if the thing it describes actually gets made.
Inside Soku the shots it describes are what generation runs against, so the plan and the output do not drift apart. A storyboard that lives in a separate document always ends up describing an ad nobody made.
Paid social is watched muted. On-screen text is planned per shot rather than added at the end as a caption, because a hook that only works with audio is not a hook.
A 9:16 board and a 1:1 board are not the same board — what fits in frame changes. The plan accounts for where the ad runs instead of assuming it will crop cleanly.
Use cases
Performance marketers
Three storyboards for three angles costs you an afternoon. Three finished videos costs you a fortnight. Boarding first is how you find out that the angle was the problem, rather than the edit.
Founders without a creative team
The hardest part of filming your own ad is not the camera, it is knowing which six shots to get. A board turns "make a video" into a list you can shoot on a phone in an hour.
Agencies and freelancers
Revisions are cheap on a board and expensive on a cut. Approving shot order and on-screen copy up front is what stops the third round of changes being structural.